﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace PriceCuttingWar
{
    public enum EmGameMode
    {
        Money, Cutting, And
    }
    public class GSystem
    {
		public const string GUID = "";
        public static Random GamesRandom = new Random((int)DateTime.Now.Ticks);
        public static MainPage Root;
        public static UIEndMessageBox UIEndMessageBox;
        public static UIProgress UIProgress;
        //public static UISelected UISelected;
        public static UIStartGameInterface UIStartGameInterface;
        public static EmGameMode GameMode;
        public static HighestScore HighestScore;
        public static HowToPlay HowToPlay;
        
    }
    
}
